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Every Ride on Smugglers Run Is Different Now — Here's What Disney Changed

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Disney overhauled Millennium Falcon: Smugglers Run with a Mandalorian and Grogu mission — and now every ride sends you to a different planet. Here's what changed and what it means for your Disney World trip.

Every Ride on Smugglers Run Is Different Now — Here's What Disney Changed

If you have a Star Wars fan in your crew, Millennium Falcon: Smugglers Run at Disney’s Hollywood Studios just became a must-ride all over again. On May 22, 2026 — the same day The Mandalorian and Grogu hit theaters — Disney rolled out a complete mission overhaul to the attraction at both Walt Disney World and Disneyland Resort. The result is one of the most replayable ride experiences in any Disney park, anywhere.

Here’s what changed, and why it matters for your next trip.

A New Mission With Mando and Grogu

The original Smugglers Run sent guests on a cargo run for the roguish Hondo Ohnaka, set in the era of Solo: A Star Wars Story. The new mission keeps Hondo in the mix but introduces Din Djarin (the Mandalorian) and Grogu as your partners. Per Gizmodo’s full breakdown of the update, the story picks up after the events of the new film: you’re tracking down bounties — two ex-Imperial officers and a pirate — across multiple Star Wars planets.

Grogu isn’t just a cute cameo here, either. He’s woven into the mission in ways that actually affect what you see and experience onboard.

You Choose Where You Go (And You Only Have 5 Seconds)

This is the big change that makes every ride feel fresh. For the first time ever, the crew’s engineers now choose the destination planet — and they have just five seconds to decide. The three options are Bespin (Cloud City), Endor (amid the wreckage of the second Death Star), and Coruscant (the gleaming city-planet fans will recognize from the prequel films).

Each destination features its own unique flight paths, action sequences, and Grogu moments. On Endor, Grogu visibly reacts with fear. On Coruscant — widely considered the most visually stunning of the three — the Force saves the ship in a moment that drew major early buzz. On Bespin, the Mandalorian himself performs a spacewalk rescue outside the Falcon.

Because engineers are randomly selected when multiple guests fill those seats, no two rides are guaranteed to land on the same planet. Disney Imagineers worked directly with director Jon Favreau and Lucasfilm’s Dave Filoni on the story, and the visuals were built using Unreal Engine 5 — the same real-time rendering technology used to create the Mandalorian series on Disney+.

What This Means for Your Trip Planning

If your family rode Smugglers Run during a past Disney World visit and found it underwhelming, this update is worth revisiting. The branching mission structure creates genuine replay value that didn’t exist before. A single park day could yield two or three meaningfully different experiences on the same attraction.

A few things worth noting before you go:

  • Ride it more than once. With three destination planets and multiple flight paths within each, the experience varies significantly. If you can rope drop this one and ride it again later in the day, do it.
  • Try the engineer role. That’s where the new destination-selection mechanic lives. It’s a far more active experience than in the original version.
  • There are Easter eggs throughout. Fans have already spotted a hidden baby rancor, a downed pod racer on Tatooine, and a “Grogu Mode” that gunners can unlock — changing all in-ride communications to Grogu vocalizations.

The update launched alongside the film intentionally, and it shows. This is Disney at its best when it comes to park-film synergy: the attraction genuinely extends the story rather than just rebranding the visuals.

If a Disney World trip is on your radar for 2026, this just gave you one more great reason to make it happen. Reach out — we’d love to help you plan around it.